![]() ![]() Airport disasters should impact both airport's ratings, especially the source 'port.Or reliability worked out as a combo of both? Multiple locomotives on one train should allow reduced-power running when one has broken down.Why do steel mills have an insatiable desire for passengers but no other industry does? Tourism is hardly an answer.How about pylons (regionally customized) which spread from the station as supply and demand grows? Power stations could influence all (or local) city growth, but only when adequately supplied.A calculation of resources used and earth moved in construction and land-shaping, plus a running total of all supplies and people delivered during the course of the game.Implementation of the 3D-style 'follow vehicle' view from the PlayStation version.In 2005 I began playing again regularly but this only lasted a year or so before Rise of Nations, amongst others, took up my gaming time. By the early 2000s, I dabbled with TTDPatch before finding OpenTTD. Later on I played the Deluxe version of the game. I even bought a memory card to dedicate to the game, since one save game filled up all available slots! The PSX version had a new 3D view, similar in style to the ride-along on the original Rollercoaster Tycoon. I purchased the PlayStation conversion and a mouse to play it with. An ancient and rust coloured 486 laptop, with Win 3.11, was able to run the game well, albeit without sound. I first played the standard version at Kevin Prest's place, sometime in the late 1990s. ![]() Chris Sawyer's Transport Tycoon has always been in my top 5 games. ![]()
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